/*
 *  ChasingAI.h
 *  
 *
 *  Created by Nicholas Blecha on 11/15/10.
 *  Copyright 2010 Michigan Technological University. All rights reserved.
 *
 */

#ifndef CHASING_AI_H
#define CHASING_AI_H

#include "Fighter.h"
#include "AIObject.h"
#include "network.h"

class ChasingAI : public Fighter, public AIObject {
public:
	ChasingAI(Renderer*, Logic*);
	void setTarget (Fighter* fight) {
		target = fight;
	}
	void decide(int choice);
private:
	Fighter * target;
	int countToNextShot;
};

#endif